War of the Ring - Second Edition Introducing War of the Ring - Second Edition, an epic strategy board game that decides the fate of Middle-earth. Set in the world of J.R.R. Tolkien's timeless classic, The Lord of the Rings, this strategy board game lets you experience epic battles for the fate of Middle-earth. Diverse Game Elements The game includes the following elements: Political Track: Manage the war status of nations and influence unit recruitment, movement, and attacks. Combat: Includes combat cards, dice rolls, leadership rerolls, and damage settlement. Cities and Fortresses: Have a major impact on battles, which may result in sieges.
Rich Components: War of the Ring includes the following components: 204 sculpted plastic figures with over 30 variations, a two-piece game board, 16 action dice, 5 combat dice, 76 cardboard counters, 110 event and character cards, game rules, and two player aids. This game is a standalone product and does not require the base game to play. Playtime is over 120 minutes, and the recommended age is 14 and up. This product is in English and does not include a Japanese instruction manual.
War of the Ring is a game based on The Lord of the Rings, played by two to four players. Players take on the role of Freemen, their indigenous army of majestic companions, and the Dark Lord's host of powerful minions. In two-player games, each opponent plays their own faction: the Freemen or the Shadow Army. In three-, four-, or four-player games, players can form two teams, each controlling one faction. In each game of War of the Ring, players attempt to use their superior military might to overcome Middle-earth. Sauron's army gathers information from goblins, trolls, and wizards, and Saruman, Harad, and the Easterlings of the West. Against Onslaught, the Freemen player leads the loyalty of the Elves, Dwarves, Rohan, and Men of Gondor north—a fragile union that ultimately defends the Free Realm from the Men of Valor, seeking precious time to gain the two magical rings. The Clash of the Nine Companions, the Dark Lord of the Heart's Domain,
From - to destroy, one mountain. Controlled by a free player, the native Scholarship holds the promise of a true army as the Shadow is vanquished and mastered by the Ring to be undone. But this quest is ever-present, and perils will fall upon the darkness... Ultimately, one side will emerge victorious. If enough quick-drying polyester shadows are found in the enemy's city and cut into, or if the One Ring is unsuccessful and damaged, the darkness will be destroyed, and the Triumph will be destroyed. Scholarship is successful, but the previous Ring remains, or the army